Maps

This article lists all maps/levels in order present in the Afraid of Monsters: Director's Cut Sven Co-op conversion.

Hospital

 * hub_dc: Zorbos' server default map. The players spawn in a black, sketchy nightmare world where there are three paths to go down; an urban parkour area on the left, a nightmarish parkour area in the middle, and a forest area on the right. Each area end with a button that, upon pressed, will start separate votes for which ending will take place. Upon a successful vote, the map will change.
 * 1intro_DC: A majority of this map is a cutscene where the players have no control. A camera roams a hospital to Aphex Twin's Hankie, and its journey ends in a bathroom where the players (in-game)/David Leatherhoff (in cutscene) are. David internally complains about his drug addiction and the players are briefly given control. Upon picking up the pill bottle on the sink, a stall will mysteriously open. Upon entering the stale, the level will change.
 * 1nightmare_DC: The players will awake in a nightmare world similar to the one endured in the hub, and must follow a trail of red dots in the pitch-black dreamland to avoid falling to their deaths. Jumpscares and random pitfalls are scattered about.
 * 1hospital_DC: The players will wake back up in the real world; the bathroom. The hospital is now abandoned, and after arming themselves with a kitchen knife, must parkour their way off the side of the hospital to the floor containing the generator room. Upon deactivating the generator, the hospital will be sunken with darkness and dozens of Twitchers will spawn.
 * 1hospital2_DC: After fighting their way through the heart of the hospital, they'll end up at the entrance, fight through the cafeteria sections, and eventually end up in the underground garage.